Tools: Maya, Substance Painter
Built this cute little moo-house today! I plan on doing larger, more extravagant ones at a later date, but this works for now. This one was really fun to do and I got to really take advantage of some procedural materials, they let me get this done in record time.
This barn was designed as part of an art style test for a steampunk project I was working on. The art was meant to be heavily stylized, and I went all out on this model. All of the walls swoop up and out to roofs that are too big for their floors, and every part of the silhouette is exaggerated. The project this was designed for was meant to be an open world game, where the player would have their own plot of land to build their structures on. This was intended to be the smallest barn, and has a lot of scratches and chips to exemplify it’s “bottom of the line” status.
Combined mesh at 4,932 triangles.
This model references a single 2K material composed of the following textures: